THE INTERACTIVE LAB

AEB simulator.

Two vehicles. Every fraction of a second.
Explore what changes the outcome.

PROVING GROUND05
Preparing the proving groundLoading the vehicle and lighting
CALCULATING 3D IMPACT0.00 SEC
FOLLOWING VEHICLE80km/h
BUMPER GAP24.0m
TIME TO COLLISION∞s
LEVEL TRACK · μ 0.90
Calculating suspension, deformation, and motion after impact… This may take several seconds.
0.00 s3.25 s
PREDICTED OUTCOME

Contact at 3.25 s

Preparing the three-dimensional crash replay.

32.56km/h relative impact
AEB TRIGGER1.520 s
BRAKE COMMAND1.820 s
FOLLOWING BRAKING CAP0.850 g

THE DATA BEHIND THE SCENE

Lead vehicle Following vehicle

Vehicle speedskm/h

Bumper separationm

Following decelerationg

Vehicles: Original JDP GT coupe, created for this site. Sky: Greg Zaal and Jarod Guest / Poly Haven. Asphalt: Dimitrios Savva / Poly Haven. Terrain: Amal Kumar / Poly Haven. Sky, asphalt, and terrain are CC0.